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Procedural Eye Material

Procedural Eye Material

Mastering FX Maps and Pixel Processing for Production-Ready Materials

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Procedural Eye Material
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8h 32m

8h 32m

Duration

13

Modules

intermediate-advanced

Level

Why This Course

I

Your Instructor

...

Industry-Standard Techniques

Learn methods used by professionals in top studios worldwide

Career Advancement

Build a strong portfolio that opens doors to new opportunities

Lifetime Access

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$75
$100
25% OFF
SAVE $25 • 3 left

Lifetime access · Instant start

This course includes:

  • 8h 32m of video content
  • 13 modules
  • 15+ resources
  • Lifetime access
Private Study Group
  • Exclusive Discord channel for students
  • Direct access to your instructor
  • Share progress & get feedback
Included with enrollment

Requirements

  • Substance Designer
  • Blender 4.5 or higher

Software Used

Substance Designer
Substance Designer
Blender
Blender

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About This Course

Build a fully procedural eye generator in Substance Designer

This course teaches how to build a fully procedural eye generator in Substance Designer using FX-Map, Pixel Processor, and native node workflows. Students will learn how to construct scalable procedural systems for pattern generation, texture creation, UV logic, and shader setup, all driven by mathematical and rule-based approaches rather than manual texturing.

What you will learn

  • Advanced FX-Map workflows for complex, automated pattern generation
  • Pixel Processor logic for building controllable, scalable systems driven by math and rules
  • Procedural texture generation for realistic eye structures and detail layers
  • Procedural UV layout and handling to support clean, consistent output
  • Shader and rendering setup to present the final eye as a production-ready asset

Why this course matters

There are very few in-depth resources that teach FX-Map and advanced pattern generation in a way that connects directly to real production needs. This course is designed to close that gap by teaching both core principles and advanced practices for building a procedural pipeline that is reusable, adaptable, and efficient.
You will learn when and why procedural methods outperform traditional workflows, especially in scenarios that demand rapid iteration, consistent results, or frequent art-direction changes. By focusing on mathematical and logical operations to automate tasks, you will improve technical thinking and gain a workflow that stays flexible under real constraints.

Who this is for

This course is aimed at intermediate to advanced artists with a solid understanding of PBR, node-based workflows, and rendering fundamentals. It is ideal for material artists and technical artists who want to move beyond individual graphs and start building system-based tools that scale.

Outcome

By the end, you will have built a customizable procedural eye-generation system and gained practical insight into creating production-ready work through procedural design. The concepts extend beyond eyes and can be applied to broader material creation, tool development, and professional pipelines in games and VFX.

Course Curriculum

13 modules · 13 lessons · 3h 55m of content

01

Reference

Analysis of real eye references, understanding anatomy, and planning the structure for a believable iris. ● Quick overview and foreshadowing about approach for recreation in Substance Designer and which parts to move towards the Shader in Blender. ● General visual theory.

1 lessons

30m

02

Creating and Manipulating Data using the FX-Map

Introduction to control data flow, logic, and iteration inside the FX-Map. ● Exploration to why data and drawing is split. ● How to store any data inside Textures.

1 lessons

1m

03

Drawing Iris Fibers with Data

● Use data to draw complex fiber structures with variation and organic direction inside the FX-Map. ● Manipulate existing data to advance fidelity in drawing with the FX-Map. ● Create formulas to control individual growth shapes of fibers.

1 lessons

1m

04

Creating a Collarette with the Pixel Processor

● Introduction to the Pixel Processor. ● Usage and generation of SDF. ● Creating a controller to drive multiple math formulas. ● Simple value manipulation and blending techniques.

1 lessons

1m

05

Creating Heightmasks

● Overview of the final graph containing multiple variations of the before established FX-Maps. ● Explanation to how layering is used and the theory to it. ● Blend and layering operations to generate Texture Maps and prepare masks for coloring pass.

1 lessons

28m

06

Coloring the Iris

● Using the before created Heightmasks to drive color generation. ● Overview of different color blending techniques and how to create desired effects. ● Advanced coloring workflows to create depth.

1 lessons

31m

07

Creating the Veins using the FX-Map Part 01

● Applying the before learned techniques to create data, manipulate it and use it to draw procedural shapes using the FX-Maps. ● Advanced FX-Map usage introducing new nodes and branching logic. ● Explanation and preparation for Textures Maps specifically created for a certain UV Workflow in the Shader.

1 lessons

1m

08

Creating the Veins using the FX-Map Part 02

● Continuation of above

1 lessons

55m

09

Creating Texture Outputs of the Veins

● Convert data into production-ready textures. ● Same concepts applied with a different workflow as done before with the Iris.

1 lessons

26m

10

Blender Setup and Lighting

● Overview of the delivered Blender File. ● Explanation of organization and lighting setup

1 lessons

8m

11

Modelling, UVs and Shader of the Sclera

● Breakdown on how to prepare simple meshes with to work hand in hand with the shader ● Showcase of the shader and procedural techniques for masking ● Authoring textures and adjusting UVs to further enhance key details.

1 lessons

25m

12

Modelling, UVs and Shader of the Iris

● Showcase how to model the geometry for the Iris ● Shader setup and procedural setup for the pupil ● Explanation of how all systems work together and small tweaks

1 lessons

28m

13

Project Files

1 lessons

0m

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$75
$100
25% OFF
SAVE $25 • 3 left

Lifetime access · Instant start

This course includes:

  • 8h 32m of video content
  • 13 modules
  • 15+ resources
  • Lifetime access
Private Study Group
  • Exclusive Discord channel for students
  • Direct access to your instructor
  • Share progress & get feedback
Included with enrollment

Ready to Begin Your Journey?

Begin your journey and transform your skills today

$100
$100Procedural Eye Material